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sda 15 Matt Besler Mass Effect Andromeda Sound Designer

This episode I’m chatting’ it up with Bioware’s Matt Besler! Matt has a had a varied career in film, television, and gaming with such titles as the Mass Effect Trilogy as well as Dragon Age: Origins, 2, and inquisition along with Mass Effect Andromeda which will be dropping the Winter of 2016. Matt has specifically been an audio lead on Dragon Age: Awakening and Origins DLC.  [click to continue…]

rise of the tomb raider sound designer frank petreikis

This week’s episode is with Frank Petreikis who is currently the audio lead on Rise of the Tomb Raider. Frank’s also worked on The Punisher, Saint’s Row 1 and 2, Red Faction Armageddon, Mass Effect 2: Arrival DLC, Mass Effect 3, and Dragon Age Inquisition. Frank’s background is seriously one of the most interesting I’ve come across, but that’s all in the interview.  [click to continue…]

Sound Designer Austin Shannon Interview

Today, I’m speaking with a sound designer who’s doing things a bit differently. His name’s Austin Shannon. Typically we imagine going into a studio, and doing our long days work, but Austin does his work remotely. And I think that… is rad. 

Austin has worked on such titles as Justice Lead Doom, Starhawk, Sly Cooper: Thieves in Time, The Amazing Spider-Man 2, Omega Quintet, There Came an Echo, South Park: The Stick of Truth, and most recently King’s Quest. [click to continue…]

Sound Design Academy interview with sound design Kyle Fraser of 343 Industries

This week I had the massive honor of speaking with 343 industries Sound Designer and Audio Lead Kyle Fraser. Kyle has some incredibly high standards for his work, and an especially keen ear for what he’s going after along with an unquenchable thirst for continuing to improve his craft and deliver an even more epic final product. Halo 4 garnered a ton of audio awards when it released in 2012 including but not limited to IGN’s Best Audio All Platforms, Best Audio Viewer’s Choice, and Game Audio Network Guilds Sound Design of the Year.  [click to continue…]

Sound Design Academy session 11

Today I am chattin’ it up with the amazingly talented Jared Emerson-Johnson. Jared has composed music for a ton of awesome titles including Jurassic Park the Game, Back to the Future the Game, Telltale’s The Walking Dead, The Wolf Among Us, The Walking Dead Season Two, Game of Thrones, plus Tales from the Borderlands!!! Jared also worked on many of the Sam and Max games. Another really cool aspect of Jared’s work is that he not only composes but has worked as a designer on many of these titles plus, Lego Stars Wars II: The Original Trilogy, The Lord of the Rings: the Return of the King, Knights of the Old Republic and Psychonauts. Guys… he worked on Psychonauts [click to continue…]

field recordist chris watson interview

This week I had the absolute honour of talking with field recordist, musician, and audio ace Chris Watson. For those unfamiliar with Chris, he is considered one of the top field recordists in the world. He’s worked on Frozen Planet, The Life of Birds, Big Cat Diary, Life in the Undergrowth, Nature, Autumnwatch, and many more. If you want a bigger impression of this amazing artists work check out his website at www.chriswatson.net and you’ll get an even better picture. Needless to say, he’s had and is still pursuing a stunning career that many of us only dream of! [click to continue…]

game sound design podcast with drew medina from headtrip games

Today I’m interviewing Drew Medina from Headtrip Games. Little about Drew, and this is from his website, but Drew has been a game artist for 14 years, developing console games at Atari, Pacific Coast Power and Light, Shiny Entertainment,  EA, Angel Studios, Crystal Dynamics, MadDoc software, Rockstar New England, and now of course Headtrip Games. [click to continue…]

podcast session 8 derrick espino: tokyo, tech, and the last of us

This week I sat down with Sound Designer Derrick Espino. Derrick is not only an amazing human being, but has also worked on Uncharted: Drake’s Fortune, Uncharted 2: Among Thieves, Uncharted 3: Drake’s Deception, God of War: Chains of Olympus, God of War III, Twisted Metal, Soul Sacrifice, God of War: Ascension, The Last of Us, The Last of Us: Left Behind, and so many more. You can check out all of his titles here. It’s really incredible stuff. [click to continue…]

sound design academy - the gallery: six elements and cloudhead games with Joel Green

Today I’m sitting down with Joel Green. Joel is a professional sound designer, helping to generate amazing audio for game titles such as Need for Speed: Undercover, Mass Effect 2 and 3, Dragon Age 2 and Inquisition, and is currently the Producer / Audio Director at Cloudhead Games working on the VR title The Gallery: Six Elements. [click to continue…]

sound design academy podcast session 6 Garry Schyman

Today’s guest is Garry Schyman. Garry has composed for many mediums, but as of late has had an epic streak of video games. To name a few: Destroy All Humans! , Bioshock, Resistance: Retribution, Dante’s Inferno, Bioshock 2, Bioshock Infinite, The Bureau: XCOM Declassified, Bioshock Infinite: Burial at Sea, and Middle-earth: Shadow of Mordor. [click to continue…]